Gamified Digital Solutions for Tinnitus Health Literacy
TinWise introduces a gamified element to health literacy of Tinnitus patients. A novel solution designed to enhance interaction,
engagement, and motivation. Gamification transforms the knowledge gained from the learning resources into action.
The overall goal of the Erasmus+ project TinWise is to empower Tinnitus patients through learning, transforming them into active players in the management of their condition.
As such, the main aim is to develop a gamified health literacy platform for chronic disorders with the use case of tinnitus.
Exploit gamification principles to increase motivation and transform knowledge in an activity. Use Co-creation principles to
develop games with equal gender representation among patients for solutions that retain motivation to learn and ensure
inclusivity.
Project’s outcome will be available to Tinnitus patients as well as a wide audience of healthcare professionals, clinicians and researchers
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